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Design a phone with Vodafone

Wednesday, June 2nd, 2010

We’re running this pretty cool competition for our client – Vodafone Ireland. In order to get your hands on the new LG Cookie Fresh, which is customisable, you just have to enter your best designs through the app below. You can also enter on Facebook . The best 3 entries as picked by Vodafone will win an LG Cookie. You can play with the app below, and link to your design through the Facebook or Twitter share options. You can also embed the app on your own blog! Obviously we’re biased, but we think it’s a pretty nifty app… Possibly Related Posts: The online reputation monster Amnesty International’s user generated lobbying Find Me, Follow Me, Transact With Me. Why Social Media Will Hopefully Help Kill Micro Sites Excellent Coca Cola Social Media Strategy Presentation

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Design a phone with Vodafone

What can Stephen Fry do for your traffic?

Tuesday, June 1st, 2010

So what’s a tweet from one of the biggest tweeters on the planet worth? Last week Stephen Fry sent a tweet recommending Pownum , a new service (set up by a good friend of mine), that allows you to rate and review organisations. The tweet sent traffic through the roof, affirming the power that one person can have online. Stephen Fry has over 1.5 million followers, and that’s not a number to be sniffed at. And it’s interesting to see how that actually translates. Do you just have a lot of people reading what you say, or are they more engaged than that? The numbers show the power that one person can have online, to set opinion. The original tweet from Stephen Fry was retweeted over 100 times, and had a significant and immediate impact on the traffic. Pownum registered an increase of traffic after the tweet, of over 1,100% The site was also receiving ratings every few seconds, tracked as referral traffic from Stephen Fry’s tweet. So what can a tweet from Stephen Fry do for your business? The answer is, clearly, a lot! But a word of warning though, for anyone that thinks a tweet from a Twitter celebrity is going to do all the hard work for them. Karl Havard, co-founder at Pownum said that it was a great spike in traffic, but this isn’t consistent and they recognise that there will be more triggers needed, for real word of mouth to set in. It’s also interesting to note how the traffic performed. While on average 20% of visits will be ‘active’ i.e. leaving reviews and opinions, for the referral traffic from Stephen Fry, this was lower at 15%. This is perhaps a reflection on the engagement level of Twitter traffic. You may be in a position to click through to a site, but the likelihood is that you have Twitter running in the background and don’t have time to register or leave a review. The conclusion? A tweet is great for a quick spike in traffic, but don’t expect it to transform your site overnight. About Pownum Pownum is an exciting new service that combines reviews of organisations with, surprisingly, charity! Organistions on the site are given the power of the right to reply, in return for an annual subscription of £5,000 (or $8,000). Though this might seem a little on the pricey side, Pownum donates half of this fee to a charity of the subscriber’s choice. It’s an interesting approach that’s not really been done before, and I’m sure it’s something that would only resonate well with users and organisations alike. Pownum is also available as an iphone app, allowing instant access to review or complain! Live right to reply? Possibly Related Posts: The business use of Twitter How Twitter Is Coming Of Age How To Integrate Twitter Feature @Anywhere In To Your Blog Or Website Charities And Social Media – The Return Of Twestival How To Vastly Improve Your Twitter Stream

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What can Stephen Fry do for your traffic?

PR getting the social media budget

Monday, May 31st, 2010

So the numbers are in, and it’s not good news for us specialist agencies! According to a report issued by USC Annenberg , apparently 25.4% of corporate participants in the survey gave 81-100% budgetary control of social media to PR/Comms. With 12.6% claiming they gave the same amount of control to marketing, PR is clearly winning out. And it’s a battle that’s been long-fought and probably won’t go away any time soon. While the report covers many interesting areas of social media marketing, including how organisations rate the different areas of social media, it’s the budget part that I’m interested in! Courtesy of Bright Tal(Political) The landgrab For us in the social media industry, we’ll all be familiar with the landgrab that’s currently going on. Ever since the concept of social media emerged, different industries have tried to claim it as their own, be it marketing, PR, advertising or search. Due to the conversational nature of social media, it’s not too surprising that PR are the ones getting their hands on the social media budget. I still maintain however (well, I would!) that social media marketing is a specialism and an industry in its own right, separate to any existing communications method. You can certainly see the slant that different marketing agencies take towards their social media efforts – the web companies build an app, PR invite bloggers to a launch and the advertisers pump their dollars in to buy fans. This typical fragmented approach misunderstands social media. The problem with making social media fit into your established marketing methods is that it kind of misses the point. It isn’t about one app, or one launch, or one set of ads. It is about a combination of all of these contributing to a unified social media strategy. It is also about using the method that fits the product, service or audience. So who owns social media? The debate has been going for a while and it still doesn’t seem like we’re coming to a conclusion. The problem may well be with the question itself. If you ask yourself ‘who owns social media?’  the answer is of course – everyone. Social media in that sense is the sum of the content that people create. A more worthwhile question which may help us get somewhere, is actually ‘who owns social media marketing’? Asking it in the first sense – who owns social media?- leaves us with the answer that it’s a medium, therefore no-one owns it. When you come to think of it as social media marketing however, that’s when you find a more meaningful answer. It’s the difference between asking ‘who owns TV’ and ‘who owns advertising’. The second one is easy to answer and we know which agencies look after that. It comes back to my earlier point in arguing that social media marketing can be carried out by a particular agency with their own slant on it, such as apps, online press releases etc.. But this is using a particular tool of social media. In my opinion, it is not a complete social media marketing strategy in itself. It also comes down to the fact of what you’re using social media for. To raise awareness, increase sales, source product innovation, customer relations, product launch. More often than not, it is a combination of all of these! That’s why it’s important to remain flexible in your approach to social media. In reality, it doesn’t really work to say we’re doing social media for X , but we don’t want to answer questions on Y. To reiterate the original survey, it’s interesting that this points to who is getting control of the social media budgets, but not where this is ending up. (And let’s remember that the survey only asked who gets control out of marketing/PR, and didn’t include social media agencies within this). It is often the case that it’s the PR company who then outsources the social media activity to specialists. It falls within their remit, but not directly within their service offering or capabilities.  Whether this is sustainable is questionable. The role of PR and social media marketing can be very different and it likely points to the fact that as social media is so new, brands would like it handled through a more established partner such as their PR agency. Or that the PR company is enlightened enough to realise when something needs the support of social media. I wouldn’t suggest that such a ‘hands off’ approach is advisable for a company, as there’s little point in doing social media if you don’t really want to get your hands dirty. Clearly we are at an exciting point in social media, where all these questions are being debated right now.  It may well be a while until the debate is decided, if it ever is. Take the example of public relations. It certainly wasn’t the case that PR just ‘emerged’ as an industry in its own right. It was largely pioneered by one man , (or two, if you consider Ivy Lee) who employed disciplines from psychology and propaganda, in much the same way that we’re now seeing social media ‘borrowing’ from other areas, while emerging as a practice in its own right. It’s important to remember that compared to other marketing areas, social media marketing is really still in its infancy. Where the marketing dollars end up is going to shape that industry and I would hope for more of a shift towards specialist practitioners, in the interests of advancing the industry the way it should be. Possibly Related Posts: Social Gaming – An Industry Very Much On The Rise Job hunting just got awesome! Impressive Social Media Revolution Video (Part 2) Social Media Training Day – 22nd April Dublin 5 Inspiring Social Media Videos

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PR getting the social media budget

Social Gaming – An Industry Very Much On The Rise

Thursday, May 27th, 2010

One area of social media that gets ignored by many is gaming but with more people playing Farmville than were on Twitter until recently it is a huge medium that could be targeted by brands and business. With that in mind we talked to Dylan Collins about the sector as a whole. Dylan is the CEO of Jolt Online Gaming, a leading online games publisher focused on North America and the UK. Prior to launching Jolt, Collins was CEO of DemonWare, the leading online games technology company, which powered multiplayer gaming for some of the biggest companies in the world including Ubisoft, Sega, Activision and THQ. DemonWare was acquired by Activision Blizzard. 1.Where are you seeing social media and general community interaction around games? I think that the integration of social interaction has become a standard part of virtually every online game at this stage. Facebook games obviously are built with all the FB functions from design but even standalone browser games are now replicating those same features as standard policy. I’m talking specifically about sharing/broadcasting elements like Achievements/Trophies, Level-ups, wins/defeats etc. It’s really no longer enough to design a game in the conventional sense, to be successful in this space you have to specifically design the interaction that happens with it. And even then it will only be your first iteration. Online games are continuous, live services. Game and gameplay design are an iterative process now with constant measurement and tweaking. 2.What do you make of social gaming companies and games like Farmville and Mafia wars? Firstly, I think Zynga are an incredible company. When you see what they’ve created in such a short space of time, it’s simply remarkable. If anything I think they’re possibly underrated right now. The sheer scale of the analysis engine that has now been developed based around Facebook gamers is pretty intimidating. They know their gamers better than any other publisher in the world and have largely defined the social gaming space *and* the actual process of developing these games. I’m intrigued as to where they go next. From watching their acquisitions and partnership deals, it feels as if they’re in transition to their next stage of growth. They have huge opportunities in Europe. 3.Are you seeing brands targeting gaming communities at all? Absolutely. We’re working with several of them! Broadly they fall into two categories: 1) FMCG-style brands who are looking to engage through a social game and 2) gaming brands (e.g. console) who are looking to expand in this space to provide an additional channel for the core players to engage with the brand when they’re physically away from the console. It’s a highly effective approach. This is a space which is still fragmented with few major dominating brands but growing demand. It will continue like this for some time so it provides a great opportunity for brands from either category to enter and do very well. 4.What are you working on at the moment? Now that we’re part of GameStop, it’s very much about integrating with their retail model and growing an online company which leverages their significant retail distribution. This means developing games that focus on their customers, as well as technology that lets us bring our gaming partners into the channel. We’re working on titles across browser, Facebook and iPhone. Also, we’re having a lot of fun with FarmVillain: 5.Do you see gaming becoming even more social and where do you see it in 5 years time? Gaming was always a pretty social activity-I think what you’re seeing now is just another manifestation of it combined with a huge widening of the market. Clearly social/browser gaming has become a category and this is probably a permanent thing. However, console gaming remains (and will remain) the biggest category by dollar value for several years to come. I think you’re probably going to see the online game space consolidate further so in five years there will be a small handful of very large players (much like the console space today). I think you’re going to continue to see significant innovation from smaller developers though and as long as the distribution channels remain open, there will always be the possibility that a game can become an immediate success. 6.What do you think of Facebook as a platform for gaming? I think any platform which is able to deliver a huge volume of relevant users is extremely valuable. I joined GameStop for this reason and I believe in Facebook for the same reason. 7.Do you think the iPad will rival other gaming platforms in years to come? You know, since I picked up my iPad a few weeks ago I’ve gone from not really playing any games on it to using it almost exclusively for games. Which really surprised me. I think it’s going to be a huge gaming platform and it’s totally different to the iPhone in terms of the gaming behavior i.e. I’ll play an iPhone game for 3-5 minutes while waiting for a taxi but I’ll play an iPad game for maybe half an hour, simply because I use it when sitting on my couch. The scope for persistent browser games and indeed MMOs on the iPad is simply monstrous. Possibly Related Posts: Job hunting just got awesome! Impressive Social Media Revolution Video (Part 2) Social Media Training Day – 22nd April Dublin 5 Inspiring Social Media Videos Opportunities for the travel sector online

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Social Gaming – An Industry Very Much On The Rise

Some Facebook Facts You Probably Didn’t Know

Wednesday, May 26th, 2010

I’ve written a couple of times about these simple diagrams that have lots of great content on them and the guys over in onlinemba just sent me this neat little one with lots of numbers about Facebook that you may not have known. At least there are some good stats on this as well that will get people excited about Facebook because we thought it was about time we all heard some good news about the world’s biggest social network instead of all the fuss around the privacy concerns. Some impressive numbers here… Possibly Related Posts: Facebook Cover Of Time Magazine : A Defining Moment? New Tool Lets You Check Just How Private Your Facebook Profile Actually Is Could There Ever Be Another Facebook? How Brands Should Be Using Facebook Apps Facebook in action : a democratic web

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Some Facebook Facts You Probably Didn’t Know